A glitch on the battle field in the Tales of Berseria demo has been reported by a few people.
The glitch happens during the Battle Mode of the recently released Tales of Berseria demo for the PlayStation 4.
As seen above, in the Battle Mode of the demo, which takes place in the area called Beild, activating battle encounters in a certain part of the field makes the party characters spawn on a cliff edge or part of the land separate from the main area of the battle field that is bound by the battle field border indicator. What happens is that the characters become isolated within that little land and are unable to move toward the enemy, found in the land area beyond the cliff, for melee attacks. They can still, however, attack the enemies with long-distance spells.
Our followers on social media also have reported the same glitch happening to them.
Hopefully, this should have been fixed in the final version of the game. Just to inform everyone, the demo currently out on the Japanese PlayStation Store is apparently the same demo they had out for attendants of E3 2016, so it may be a bit old.